Today a victory was won for modders and gaming community

After much debate and huge backlash from the global community Valve has had its hand turned and forced to remove the highly controversial paid mods scheme.

PCGamer said “A representative from Valve has announced that the company will remove Steam Workshop’s controversial paid mods functionality. In a post today, Valve employee Alden Kroll confirmed that the functionality will be removed, and all customers who have paid for mods will be refunded. The move has been made with Bethesda’s blessing, Kroll added.”

“We’ve done this because it’s clear we didn’t understand exactly what we were doing,” Kroll wrote. “We’ve been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they’ve been received well. It’s obvious now that this case is different.”

An updated article by PCGamer provided a response from Bethesda on the matter “We have a long history with modding, dating back to 2002 with The Elder Scrolls Construction Set,” it wrote in a new Bethesda Blog post. “It’s our belief that our games become something much more with the promise of making it your own.” There are downsides: The availability of mods is one of the reasons Oblivion was re-rated from T to M, “costing us millions of dollars,” it continued. Even so, “while others in the industry went away from it, we pushed more toward it.”

Its almost enough to make you wanna flip.

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